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== Levels 1–10: Novice Stage ==
== Levels 1–10: Novice Stage ==

Revision as of 09:03, 7 September 2025

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Levels 1–10: Novice Stage

  • Training Grounds (izlude_y_in01)
  • Payon Field 1 (pay_fild01): Fabres, Willows, Chonchons


Tips by Class

  • Swordsman: Use Bash to kill quickly.
  • Archer: Use Double Strafe and elemental arrows.
  • Mage: Use Fire Bolt or Cold Bolt depending on monster element.
  • Thief: Double Attack with dagger.
  • Acolyte: Use Heal as an attack against Undead monsters.


Levels 11–25: Early Job Development

  • Payon Field 8 (pay_fild08): Spores, Wormtails
  • Ant Hell 1F (anthell01): Ant Eggs (non-aggressive), Familiars
  • Mandragoras (mjolnir_04)
  • Culvert (prt_sewb1): Thief Bugs, Planktons


Tips by Class

  • Swordsman: Bash + tank with high HP.
  • Archer: Ranged Double Strafe makes kiting easy.
  • Mage: Bolt spells depending on mob weakness.
  • Thief: Good ASPD makes leveling smooth.
  • Acolyte: Use Heal Bomb, Blessing, and Angelus.

Levels 26–40: Dungeon Exploration

  • Payon Cave 1F–2F (pay_dun01–pay_dun02): Skeletons, Zombies, Archer Skeletons
  • Orc Village (gef_fild10): Orc Warriors, Orc Ladies
  • Geffen Field 10 (gef_fild10): Orc Warriors, Scorpions
  • Elder Willow Map (pay_fild07)


Tips by Class

  • Mage: Fire Bolt against Undead, Safety Wall if possible.
  • Archer: Use Fire Arrows for Payon Cave mobs.
  • Swordsman: Bash + Provoke to pull aggro.
  • Thief: High dodge and fast attacks are effective.
  • Acolyte: Heal, Cure, and party support.

Levels 41–55: Fire & Water Zones

  • Magma Dungeon 1F (mag_dun01): Blazers, Kaho, Geographers
  • Byalan Dungeon 3F (iz_dun03): Marinas, Vadons, Obeaunes
  • Orc Dungeon 1F (orcsdun01): Orc Zombies, Skeletons
  • Toy Factory 1F (xmas_dun01): Myst Cases, Goblins


Tips by Class

  • Mage: Cold Bolt for Magma; Lightning Bolt for Byalan.
  • Archer: Water Arrows in Magma; Wind Arrows in Byalan.
  • Swordsman: Magnum Break deals AoE fire damage.
  • Thief: Apply poison and hit fast.
  • Acolyte: Heal Bomb + party buffs.

Levels 56–70: Intermediate Dungeons

  • Byalan Dungeon 4F (iz_dun04): Swordfish, Marcs, Strouf
  • Sphinx Dungeon 2F (in_sphinx2): Pasana, Matyr
  • Clock Tower 1F–2F (c_tower1, c_tower2): Alarms, Clocks
  • Ayothaya Dungeon 1F (ayo_dun01): Dokebi, Leaf Cats


Tips by Class

  • Mage: Lightning Bolt in Byalan; Fire Bolt in Sphinx.
  • Archer: Use elemental arrows strategically.
  • Swordsman: Endure + Bash/Bowling Bash if Knight.
  • Thief: Double Attack + Enchant Poison if Assassin.
  • Acolyte/Priest: Support roles or TU against Undead.

Levels 71–85: Advanced Grinding

  • Louyang Field (lou_fild01): Mi Gaos – good EXP and Zeny.
  • Glast Heim Culvert (gl_cas01): Raydric, Khalitzburg (watch out!)
  • Ayothaya Dungeon 2F (ayo_dun02): Good mobbing and rare drops.
  • Glast Heim Underprison (gl_prison1): Injustice, Rybio


Tips by Class

  • Mage/Wizard: Fire Wall + Fire Bolt or Storm Gust.
  • Hunter: Traps + Double Strafe or Auto Blitz.
  • Swordsman/Knight: Bowling Bash + Endure for mobbing.
  • Assassin: Grimtooth with hiding or Sonic Blow.
  • Priest: Turn Undead for Evil Druids or Anubis.

Levels 85–99: High-End Non-Trans Maps

  • Glast Heim St. Abbey (gl_church): Evil Druids (Undead)
  • Sphinx 4F–5F (in_sphinx4–5): Anubis (use TU)
  • Aldebaran Clock Tower B2F (c_tower2): Alarm, Punk, Clock
  • Mag_dun02: Kaho, Lava Golem – high damage, high EXP
  • Seal Field (cmd_fild04): Seals – medium mobs with good drops


Tips by Class

  • Priest: TU on Anubis / Evil Druid; Safety Wall support.
  • Knight: High DEF + Bowling Bash + Peco Peco for tanking.
  • Wizard: Storm Gust, Firewall, JT for single-target.
  • Hunter: Traps, Arrow Shower, Falcon Assault if ready.
  • Assassin: Grimtooth while hidden, or fast killing with SB.


Additional Tips

  • Elemental Advantage is King – always carry elemental arrows or weapons.
  • Use Accessories like Rosaries, Clips, or INT/DEX gear early on.
  • HP/SP Leech cards or gear can massively improve your sustainability.