π PlayRO β Equipment Random Options
Cada equipo puede tener hasta 3 slots de bonus aleatorios:
- Slot 1 β Common (~100%)
- Slot 2 β Intermediate (~30%)
- Slot 3 β Rare (~10%)
π Head Upper
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
Item HP Heal |
+1~5% |
Common
|
| Item SP Heal |
+1~5% |
Common
|
| HP Recovery |
+1~5% |
Common
|
| SP Recovery |
+1~5% |
Common
|
| Race EXP |
+1~3% |
Rare
|
| 2 |
Max HP (flat) |
+50~200 |
Rare
|
| Max SP (flat) |
+5~20 |
Rare
|
| +1 Base Stat |
+1 |
Rare
|
| Reduce SP Cost |
β1~3% |
Rare
|
| 3 |
HP Leech |
1~5% |
Rare
|
| SP Leech |
1~5% |
Rare
|
| Cast Time Reduction |
β1~3% |
Rare
|
| After Cast Delay Reduction |
β1~3% |
Rare
|
π§₯ Garment
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
Flee |
+1~10 |
Common
|
| Perfect Dodge |
+1~3 |
Rare
|
| Max HP (flat) |
+50~200 |
Common
|
| Max SP (flat) |
+5~20 |
Rare
|
| 2 |
Element Resist |
+1~5% |
Common
|
| Ranged Resist |
+1~5% |
Rare
|
| Physical Resist |
+1~5% |
Rare
|
| 3 |
Reduce SP Cost |
β1~3% |
Common
|
| Size Resist |
+1~5% |
Common
|
| ATK (%) |
+1~3% |
Rare
|
| ASPD |
+1 |
Rare
|
π‘οΈ Armor
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
DEF |
+1~5 |
Common
|
| MDEF |
+1~5 |
Common
|
| Flee |
+1~10 |
Rare
|
| Perfect Dodge |
+1~3 |
Rare
|
| 2 |
Max HP (flat) |
+50~200 |
Common
|
| Max SP (flat) |
+5~20 |
Common
|
| Race Resist |
+1~5% |
Rare
|
| Size Resist |
+1~5% |
Rare
|
| 3 |
Max HP (%) |
+1~5% |
Common
|
| Max SP (%) |
+1~3% |
Common
|
| +Base Stat |
+1~3 |
Rare
|
π’ Boots
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
DEF |
+1~5 |
Common
|
| MDEF |
+1~5 |
Common
|
| HP Regen |
+1~5% |
Rare
|
| SP Regen |
+1~3% |
Rare
|
| 2 |
EXP vs Race |
+1~5% |
Rare
|
| Max HP (%) |
+1~3% |
Common
|
| Max SP (flat) |
+5~20 |
Rare
|
| Perfect Dodge |
+1~3 |
Common
|
| ASPD |
+1 |
Rare
|
| 3 |
Element Resist |
+1~5% |
Common
|
| Reduce SP Cost |
β1~3% |
Common
|
| Ranged Damage |
+1~3% |
Rare
|
| Physical Damage |
+1~3% |
Rare
|
π‘οΈ Shield
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
DEF |
+1~5 |
Rare
|
| MDEF |
+1~5 |
Common
|
| HP Regen |
+1~5% |
Common
|
| SP Regen |
+1~3% |
Rare
|
| 2 |
Max HP (flat) |
+50~200 |
Common
|
| Race Resist |
+1~5% |
Rare
|
| Element Resist |
+1~5% |
Common
|
| 3 |
Size Resist |
+1~5% |
Common
|
| Cast Time Reduction |
β1~3% |
Rare
|
| Max HP (%) |
+1~5% |
Rare
|
π Accessory
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
Hit |
+1~5 |
Common
|
| Crit |
+1~5 |
Common
|
| ATK (flat) |
+1~5 |
Rare
|
| MATK (flat) |
+1~5 |
Rare
|
| 2 |
HP Recovery |
+1~3% |
Common
|
| SP Recovery |
+1~3% |
Common
|
| Ranged Damage |
+1~3% |
Rare
|
| Base EXP |
+1~3% |
Common
|
| 3 |
After Cast Delay |
β1~3% |
Rare
|
| Cast Time Reduction |
β1~5% |
Rare
|
| ATK (%) |
+1~3% |
Common
|
| MATK (%) |
+1~3% |
Common
|
βοΈ Weapon
| Slot |
Bonus |
Value |
Rarity
|
| 1 |
Critical |
+1~5 |
Common
|
| ATK (flat) |
+5~25 |
Common
|
| MATK (flat) |
+5~25 |
Common
|
| 2 |
Element Damage (Physical) |
+1~5% |
Rare
|
| Element Damage (Magic) |
+1~5% |
Rare
|
| Size Damage (Physical) |
+1~3% |
Rare
|
| Size Damage (Magic) |
+1~3% |
Rare
|
| Race Damage (Physical) |
+1~5% |
Rare
|
| Race Damage (Magic) |
+1~5% |
Rare
|
| 3 |
+Base Stat |
+3 |
Common
|
| ATK (%) |
+1~3% |
Rare
|
| MATK (%) |
+1~5% |
Rare
|